Ground floor rows
- 27″ panels, 240 Hz, matte anti-glare
- 70 cm of clearance between chairs
- Full daylight, no overhead spotlights
high frames, soft landing.
Nine rows of high-refresh PCs in a white loft with big windows. Play at 240 Hz while the room stays full of light and air — no basement, no glare, no fog.
Rows 1–9
Nine numbered rows run from the door to the glass. Rows one through eight are the everyday floor — identical machines, honest sightlines, elbow room between chairs. Row nine sits at the windows and works a little differently.
Row 9 · Window altitude
Why the light
We built for light on purpose. Screens are easier on the eyes when the room around them is bright, so we skipped the sealed dark box entirely.
Every station faces balanced daylight instead of a single hot lamp, which keeps your pupils steady and cuts the squint that creeps in after a long session. The windows carry an anti-reflective film, so the view stays open but the glare stays off your panel. When the sun drops, warm 2700K lamps take over slowly — the room dims like an evening, not like a switch. Chairs are set for posture, not just gaming looks, and we keep a low hum on the air handling so it never feels stuffy. Bright, quiet, and easy to sit in for hours.
Air and light
Row 9 · Window altitude
One dark room for contrast — the write-up for the window seat. Everything else in the lounge is bright; this is where we explain the exception.
Row nine trades the open floor for a view. Six seats line the glass, angled so the city sits just past your peripheral vision without washing out the screen. It is the quiet row: headsets stay on, voices stay low, and the desks are spaced wide. Because the window seats fill fast, we cap a single sitting at two hours on busy afternoons so the row keeps moving and everyone gets a turn at altitude. Reserve it ahead if you want a guaranteed spot — walk-ins take whatever the glass has left.
By altitude
Two heights, one honest clock. Mornings run softer on the rate because the room is calm and the seats are open — the light is best before noon anyway.
Ground floor
6 / hour
Window altitude
9 / hour
Rates shown per person, per hour, in local currency. No cover charge and no minimum — sit for one game or the whole morning.
First light
Doors open at 9:00 to the quietest, brightest part of the day. The filter coffee is already dripping, the panels are warmed up, and the floor is nearly empty — the best window for calm ranked games or a slow scrim before the room fills. Grab the first light, take a corner seat, and settle in before the afternoon rush arrives.
Around the room
Three quiet frames from around the lounge, filed by height.
Good to know
No. Every panel is matte with an anti-reflective coat, and the windows carry a film that softens direct sun. Stations are angled away from the brightest glass, so you get the light in the room without a bright patch on your screen.
Yes. Each bank of windows has sheer roller blinds we can draw partway to cut the mid-day peak while keeping the room bright. Ask the front desk and we will set them to your row — most players leave them half-open.
Between 9:00 and 11:00 the sun is low and even, the floor is nearly empty, and the morning rate is softer. If you want the calmest session with the best natural light, arrive right after we open and take a window-side seat.
Warm 2700K lamps fade up gradually as the daylight drops, so the room shifts from bright to cosy without a jarring switch. The panels stay glare-free and the desks stay lit for reading a scoreboard. We close at 23:00.
Use the booking form below and pick Row 9 for altitude. Window seats are limited to six and fill quickly, so a booking guarantees your spot; walk-ins take whatever glass is free. On busy afternoons a single sitting is capped at two hours.
Reserve
Pick a date, a height, and a time of day. We hold your seat and send a quick note back. Window seats come with actual weather.
Prefer to talk it through? Call or email us from the footer below — we answer during opening hours.